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# Copyright (c) 2018 - 2019 European Spallation Source ERIC
#
# The program is free software: you can redistribute
# it and/or modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation, either version 2 of the
# License, or any newer version.
#
# This program is distributed in the hope that it will be useful, but WITHOUT
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
# FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
# more details.
#
# You should have received a copy of the GNU General Public License along with
# this program. If not, see https://www.gnu.org/licenses/gpl-2.0.txt
#
#
# Author : Jeong Han Lee
# email : han.lee@esss.se
# Date : Wednesday, March 20 09:59:26 CET 2019
# version : 0.0.1
#
where_am_I := $(dir $(abspath $(lastword $(MAKEFILE_LIST))))
COMMON:= common
ifeq ($(EPICS_VERSION)$(EPICS_REVISION)$(EPICS_MODIFICATION),3150)
# The MMIO definitions are included in EPICS Base >=3.15.1
HEADERS += $(COMMON)/os/default/epicsMMIO.h
HEADERS += $(COMMON)/epicsMMIODef.h
endif
ifeq ($(EPICS_VERSION)$(EPICS_REVISION),314)
HEADERS += $(COMMON)/os/default/epicsMMIO.h
HEADERS += $(COMMON)/os/default/epicsMMIODef.h
ifneq ($(findstring $(EPICS_MODIFICATION),1 2 3 4 5 6 7 8),)
HEADERS += $(COMMON)/epicsEndian.h
HEADERS += $(COMMON)/os/default/osdWireConfig.h
endif
endif
ifeq ($(WITH_EXPLORE),YES)
EXPLOREAPP:=exploreApp
EXPLORESRC:=$(EXPLOREAPP)/src
EXPLOREDB:=$(EXPLOREAPP)/Db
SOURCES += $(EXPLORESRC)/devexplore.cpp
SOURCES += $(EXPLORESRC)/devexplore_irq.cpp
SOURCES += $(EXPLORESRC)/devexplore_frib.cpp
SOURCES += $(EXPLORESRC)/devexplore_util.cpp
DBDS += $(EXPLORESRC)/exploreSupport.dbd
TEMPLATES += $(EXPLOREDB)/frib-flash.db
endif
PCIAPP:= pciApp
HEADERS += $(PCIAPP)/devLibPCI.h
HEADERS += $(PCIAPP)/devLibPCIImpl.h
SOURCES += $(PCIAPP)/devLibPCI.c
SOURCES += $(PCIAPP)/devLibPCIStrings.c
SOURCES += $(PCIAPP)/os/Linux/devLibPCIOSD.c
SOURCES += $(PCIAPP)/pcish.c
DBDS += $(PCIAPP)/epicspci.dbd
# We don't need the following parts in near future
#
VMEAPP:= vmeApp
HEADERS += $(VMEAPP)/devcsr.h
HEADERS += $(VMEAPP)/vmedefs.h
SOURCES += $(VMEAPP)/devcsr.c
SOURCES += $(VMEAPP)/iocreg.c
SOURCES += $(VMEAPP)/vmesh.c
SOURCES += $(VMEAPP)/devlib_compat.c
DBDS += $(VMEAPP)/epicsvme.dbd
# db rule is the default in RULES_E3, so add the empty one
db: